Developing a Mobile Game

Developing a 2.5D Sidescroller Mobile Game: An Insight into Engines and Project Scope

Introduction

Developing a mobile game is an exciting venture filled with numerous decisions, notably the choice of an engine that aligns with the project's scope. This article dives into the possibilities offered by the Unity engine for creating a 2.5D sidescroller game, exploring its features, and the expectations during this journey. Additionally, the article provides insights into the costs associated with listing a game on the Google Play Store.

Main Content

Unity Engine for 2.5D Sidescroller Game

Unity is known for its flexibility and support for a wide array of game development projects. For developing a 2.5D sidescroller game, certain tools and assets available within the Unity ecosystem can significantly streamline the process. One notable tool is the Corgi Engine, which is designed to facilitate the creation of 2D and 2.5D sidescrolling and platforming games.

Here are some features provided by Unity, and extended through tools like the Corgi Engine, which may be beneficial in developing a 2.5D sidescroller game:

  • 2D and 3D rendering capabilities.
  • Physics engine for realistic movement and collisions.
  • Asset Store providing a range of resources.
  • Support for interactive UIs.
  • Multi-platform development for both iOS and Android.

Moreover, tutorials and frameworks available online, such as the tutorial on Creating a 2.5D Side Scroller Game in Unity by CG Cookie, provide guidance on leveraging Unity's features for 2.5D game development, including handling player controls, creating traps, managing game logic, and more.

Pitfalls and Obstacles

Embarking on this journey involves overcoming various hurdles:

  • Learning curve: Acquiring the necessary skills and knowledge to utilize the chosen engine efficiently.
  • Development Costs: These may include the purchase of assets, software licenses, and the listing fee for the app stores.
  • Monetization Strategy: Deciding on a monetization strategy that aligns with the game's goals, whether it's ad-supported, in-app purchases, or a paid game.

Costs Associated with Listing a Game on the Google Play Store

Listing a game on the Google Play Store involves certain costs. While the exact listing fee wasn't identified, there's a transaction fee of 30% on in-app purchases, which drops to 15% for subscription products after 12 paid months[source]. Also, most app stores charge a fee on paid apps and in-app purchases[source]. It's advisable to review the Google Play Console for the most current fee structure.

Take Action

Here are actionable steps to kickstart your game development journey:

  • Choose an engine that aligns with your project scope and learn its ins and outs.
  • Plan your monetization strategy early in the development process.
  • Be prepared for the associated costs and budget accordingly.

Sources

Article by Shawn Griffin, with thanks to OpenAI and Google search

Thank you for visiting AbstraktGeometrix Blog

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